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Adding AR and CTP after battle.

Posted:
Thu Jan 13, 2005 8:35 am
by ShadowDragon
I've got quite good (I think) idea. Info about gained AR and CTP appears in a window after battle. Why not name GP and experience appropriately AR and CTP and, after battle turn them into "real" AR and CTP? It's kind of similar to Legion Saga III's ration system mechanics, but using GP and exp instead of items.
I hope I've posted this to the right place.

Posted:
Thu Jan 13, 2005 11:05 am
by Telephalsion
No, the current system is good

Posted:
Thu Jan 13, 2005 5:50 pm
by OverlordBill
I'm willing to bet good money these guys are all posting from the same IP. Care to check someone?
Apart from the obvious, why the hell do you want to change the system? Does the current one not work? I take that back. I'm not even going to phrase that in the form of a question. The current system works perfectly. And stop comparing The Way to shitty games.

Posted:
Thu Jan 13, 2005 9:51 pm
by Lord_Ehrgeiz
legion saga III was not so bad, but i must agreed with Bill: Way IS perfect ever made game on rpgmaker! and nobody goin' change anything in this game!

Posted:
Thu Jan 13, 2005 10:56 pm
by Grand Admiral Thrawn
Yes, the Way rules. I was looking at this one forum, at a topic for favorite RPGmaker games. Someone put Way as 3rd and ABL as 2nd, and Legion Saga. I have no problem with ABL, it's a fair game, but Way is better and Legion Saga, while interesting, does not compare AT ALL.

Posted:
Fri Jan 14, 2005 11:42 am
by Kyle
It's just that those two games are somehow more popular. I wish we could run a promotional campaign


Posted:
Fri Jan 14, 2005 4:23 pm
by EmperorJeramyu
Kyle wrote:It's just that those two games are somehow more popular
Actually, I don't think that's true. I'm pretty sure out community is much larger than either of those, plus this community grows immensly with each episode that's released.

Posted:
Sun Jan 23, 2005 11:30 pm
by fwacho
Kyle wrote:It's just that those two games are somehow more popular. I wish we could run a promotional campaign

Such a thing is actaully planned once the complete game is ready for release and debugged. (along with a few other goodies.) No point in releasing it until it's ready.