FFXII = Halo 2

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Do new video games take decreasingly less skills to play?

Yes.
16
80%
No.
3
15%
Maybe?
1
5%
 
Total votes : 20

Postby Telephalsion » Thu Jul 12, 2007 3:46 pm

Maybe it's because you've played so many old games with tricky, unperfected control systems that when you're faced with a game with more control options that allows for easier movement, you think that it's easy?
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Postby Sarcasm » Thu Jul 12, 2007 5:10 pm

Telephalsion wrote:Maybe it's because you've played so many old games with tricky, unperfected control systems that when you're faced with a game with more control options that allows for easier movement, you think that it's easy?


Try to apply that to a turn based strategy game or any other genre where there's zero twitch skill involved.

In fact, I believe older games tended to have better controls, as 2D tended to make things a whole lot simpler.
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Postby Cryora » Fri Jul 13, 2007 8:09 pm

Maybe it's not the games becoming easier but the old gamers becoming better. I heard some people considers Final Fantasy X easy, but when I played it (and it was the first time playing any Final Fantasy ever) I thought it was challenging especially the boss fights from that big Al Bhed machine and after. I wasn't familiar with the spells, didn't know there was such a thing as the Haste ability, didn't know about the use of Null[element]. Anyone who has played the previous Final Fantasy would have probably known or quickly figured out these things easily.
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Postby Sling » Sat Jul 14, 2007 12:06 pm

Dude, I completed FFX for the first time in 20 or so hours, without using Haste or anything like it or bothering to equip stuff that defended against elementals and statuses (until I got the Ribbons). I just trained for ages whenever I got stuck. FFII on the other hand is ridiculously hard...
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Postby Sage Of The Wise » Sat Jul 14, 2007 9:41 pm

I just trained for ages whenever I got stuck.


Yeah, well thats pretty much the universal Plan B when stuck in any game.
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Postby Sarcasm » Sun Jul 15, 2007 4:07 am

Sage Of The Wise wrote:
I just trained for ages whenever I got stuck.


Yeah, well thats pretty much the universal Plan B when stuck in any game.

That's plan A if you wish to actually kill the final boss in Eye of the Beholder.
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Postby Sling » Sun Jul 15, 2007 12:42 pm

No, training for ages is my plan A. Training for ages early on makes the game easier... and also is the only way to get to the final boss of FFII and be strong enough to actually beat it...
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Postby Sarcasm » Sun Jul 15, 2007 12:49 pm

Sling wrote:No, training for ages is my plan A. Training for ages early on makes the game easier... and also is the only way to get to the final boss of FFII and be strong enough to actually beat it...

And you complain about ganes being easy why?
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Postby Telephalsion » Sun Jul 15, 2007 12:54 pm

Few people can so efficiently own themselves.

Kudos!
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Postby Sarcasm » Sun Jul 15, 2007 1:57 pm

Epic failure detected =(
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Postby Telephalsion » Mon Jul 16, 2007 11:32 am

Easy in RTS: Huge army, support with superweapons.
Difficult in RTS: lots of quick commands to have five regular units destroy one enemy camp.

Easy in fps: Sniping with people to cover you
difficult: winning while storming with shotgun.

Easy in rpg: Exping 5 levels before each mainquest
hard: trying to beat the mainquestline with only a stick.

etc.
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Postby Sarcasm » Mon Jul 16, 2007 12:04 pm

A game's difficulty is judged by how hard it is when you are using (nearly, exploits and leveling excluded) every trick in the book and trying to do your best.

Compare Eye of the Beholder or Seventh Saga to Neverwinter Nights or Tales of X, ditto for Total Annihilation and Warcraft 3, Wizardy and Diablo, and the equivalents of all the other genres that I do not know about as I hardly play them.
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Postby MusashiEX » Tue Aug 07, 2007 3:17 am

PDZ compared to PD. I seriously beat PDZ without dying once. On my first try.
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Postby Greatchickenman » Tue Aug 07, 2007 8:41 am

7th Saga wasn't even supposed to be so hard. The Japanese version is about 4 times easier than the American version, and still isn't a cakewalk.
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Postby Sling » Sat Aug 11, 2007 8:15 am

Sarcasm wrote:
Sling wrote:No, training for ages is my plan A. Training for ages early on makes the game easier... and also is the only way to get to the final boss of FFII and be strong enough to actually beat it...

And you complain about games being easy why?

There is such a thing as too easy...
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