Damn that novelization...

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Postby Excell » Wed Apr 13, 2005 8:55 pm

..............you're kidding right............
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Postby War » Wed Apr 13, 2005 9:00 pm

About the tress? No, I wasn't. They actually grow these tress just to make paper.
<WarV> You know what this place needs?
<Strayed> hookers?
<@Jeramyu> boobs?
<WarV> How about hookers WITH boobs!
<Strayed> I don't like fat guys.
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Postby Excell » Wed Apr 13, 2005 9:16 pm

......................about Jera saying you said something profound. 8)
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Postby War » Wed Apr 13, 2005 9:36 pm

Well I did.
<WarV> You know what this place needs?
<Strayed> hookers?
<@Jeramyu> boobs?
<WarV> How about hookers WITH boobs!
<Strayed> I don't like fat guys.
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Postby Impossible » Wed Apr 13, 2005 10:19 pm

I... Wha...

Don't hijack my topic. >_>
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Postby Kyle » Thu Apr 14, 2005 4:06 am

Although I've never gotten far into writing novels due to my English grammar issues (they're good, but not good enough for a novel) I can give you advice regarding the cave part...

I suggest describing only these parts:

Entering the cave:

This sets the mood. How does Rhue feel when entering the cave? What are the things he notices first, things that stand out. You don't have to stick to the game here, in my opinion.

Passageways:

By describing in a few lines how Rhue and Traziun make their way through some passageways you can emulate the dungeon travelling. Not every nook and corner need to be described.

Puzzle:

If you really want it in (I'd just leave it out), you could make Traziun say something about people building bridges in often traversed caves and that they have switches to operate them to keep monsters from spreading too far. I know that's not in the game, but random puzzles in caves aren't very logical either...

------------

There, I hope that was at least a little helpful.
By the way, you'll be glad to hear that I'll be recording videos for all episodes in the coming weeks. I just need Lun to send me savegames with maxed out characters to make the process a whole lot easier.

Good luck!
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Postby Impossible » Thu Apr 14, 2005 4:27 am

Why do your stats matter for the cutscenes, you lazy bastard? >_>
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Postby Kyle » Thu Apr 14, 2005 4:41 am

Why? Do you think it's fun beating a boss over and over and over again if your recording of the cutscene afterwards fails due to 101 different possible reasons? Now, if that boss is dead in 1-2 hits, it's bearable.

Trust me, I tried without, but I just got pissed off when it happened. FYI, when I did the previous videos of the first episode, I also had maxed stats. That's why I was able to do it in less than 2 days.
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Postby Impossible » Thu Apr 14, 2005 7:49 am

Skip Battles Debug is your friend. Your very good friend. And much faster than max stats.
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Postby Kyle » Fri Apr 15, 2005 2:48 am

Wouldn't get me past the plunges though. But could you tell me how to use that debug command?
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Postby Impossible » Fri Apr 15, 2005 3:30 am

You need to play through RM2K, press F9 and turn on the switch. I think it's easier to find in E3-5 (and possibly E2). >_> Or maybe it has a different name in E1...
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