Moderators: Porter, EmperorJeramyu, Telephalsion
Greatchickenman wrote:I'm up for any type of female at least once.
EmperorJeramyu wrote:Like in Sunset over Imdahl? Those can be detailed, but it's the same reason Lun didn't do as many 3D backdrops in E2: Lack of interactivity. 3D and handrawn maps look pretty, but oftentimes the characters seem out of place, and objects look awkard, compared to this surreal, antialiased background. The Way has done a remarkable job of avoiding this, but things such as Marna, with complicated cliff systems, and tree mazes, would be much too difficult to create in Bryce, or be hand drawn.
EmperorJeramyu wrote:Like in Sunset over Imdahl? Those can be detailed, but it's the same reason Lun didn't do as many 3D backdrops in E2: Lack of interactivity. 3D and handrawn maps look pretty, but oftentimes the characters seem out of place, and objects look awkard, compared to this surreal, antialiased background. The Way has done a remarkable job of avoiding this, but things such as Marna, with complicated cliff systems, and tree mazes, would be much too difficult to create in Bryce, or be hand drawn.
SpaceBoy2000 wrote:3d would be hard to make. For example - how would we render the Phantom Slasher? An entirely black 3d figure? How about the other black out characters? I find that it is fitting that it is in 2d. Not that if it came out in 3d I wouldn't like it or anything, but I just can't see it being anything else other than in 2d format. Make the whole game can convert to isometrical or pre-rendered format, but 2d nonetheless.
Greatchickenman wrote:I'm up for any type of female at least once.
DSOK wrote:However, this makes me think of another question, What if there were voice actors for the major characters? That might give away Violet's identity when she appears in the dark with Kygar. It's not a major point, but it's another issue to think about.
Sage Of The Wise wrote:When does Cetsa talk to Kygar in the dark? Idon't remember any seen like that in ep2.
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