by EmperorJeramyu » Wed Nov 10, 2004 2:05 pm
Are you talking about the 3D landscapes? Cause Lun himself makes them. He uses Bryce 3D 4 to create the 3D landscapes, then takes a still picture of certain angles of them. He then uses uses them as panoramas, while creating a separate picture of all the shadows casted by objects, or parts of terrain that are above the hero. Then walking borders are determined by using transparent but impassible tiles. Other details, like water bubbles as animating sprites.
"Unfortunately, the dragon only speaks in Napalm, a curious ancient language that you don't really need to speak to understand."