Notch Item Theories

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Postby Impossible » Sun Apr 17, 2005 2:48 am

Or it could be a special blade art Rhue gets in the final plunge which he needs to win...
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Postby Inderos » Sun Apr 17, 2005 3:56 am

Impossible wrote:Or it could be a special blade art Rhue gets in the final plunge which he needs to win...


Omnislash?
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Postby Lord_Ehrgeiz » Mon Apr 18, 2005 10:11 pm

Inderos wrote:
Impossible wrote:Or it could be a special blade art Rhue gets in the final plunge which he needs to win...


Omnislash?

Lionheart?
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Postby Sephiroth555 » Tue Apr 19, 2005 10:58 pm

<insert uber powerful ff move here>
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Postby Alundra » Wed Apr 20, 2005 2:30 am

"The grand-theft-auto-san-andreas-goes-Janwen-on-your-asses-budokai-ninjitsu-paintbrush-donkey-kick-blade-art " ^_^
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Postby Lord_Ehrgeiz » Wed Apr 20, 2005 9:42 pm

"Revenge of Landorin"...Or Rhue can do combo atacks with Dippy.
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Postby Jabbo » Wed May 25, 2005 6:56 am

I know I'm resurrecting a dead thread but I didn't want to start another one for pretty much the same topic. I've been looking through the list of variables for Episode 5, and I came across the Notch Item Variables (Var group 501+). We know all of the first 14, 15 and 16 are blank, and 17-19 are the Link% stones. However, he had variables after that. The variable for Notch Item number 20 is called "HTopaz," 21 is called "SRuby," 22 is called "HRuby," 23 is called "SPearl," and 24 is called "HPearl." Either these don't mean anything at all, they're temporary names, or we've got some interesting pairings of Notch Items coming up.

If they are the true names, what are H and S? For the Drop Slash stone, S was used as a letter to make Drop the same lenth as Cross and Lunge, but I don't see why that'd be necessary for the others. In Episodes 1 and 2, these Notches were unnamed. In Episode 3, Cross Stone was called SEmerld, Lunge Stone was HEmerld, and Drop Stone was STopaz in addition to the rest. Episodes 4 and 5 are the same.

Did Lun plan on using an item system with four levels of two types of stones and then abandon it entirely because of Links? Or does he still plan on using a tier system, only with two levels instead of four? At any rate, I think he plans on adding some more Notch Items in later episodes.
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Postby Telephalsion » Wed May 25, 2005 7:43 am

S-Emerald = Cross Stone
H-Emerald = Lunge Stone
S-Topaz = Drop Stone
H-topaz ???
S-Ruby ???
H-Ruby ???
S-Pearl ???
H-Pearl ???

Right?
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Postby Jabbo » Wed May 25, 2005 8:08 am

Yep. Either that or the Cross Stone isn't an S-Emerald, and instead just took over the slot planned for the S-Emerald, etc.
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Postby Telephalsion » Wed May 25, 2005 10:44 am

Hmm, odd. That is four different stones, with S and H prefix.
Soul/Heart maybe?

anyways, there are only three attacks... did lun plan on having four attacks as well?
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Postby Escreon » Wed May 25, 2005 11:00 am

Maybe it's different versions of soul and heart stones. I seem to remember someone mentionng that they were going to be upgraded.
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Postby Flibbo » Wed May 25, 2005 1:35 pm

Telephalsion wrote:did lun plan on having four attacks as well?


a fourth attack introduced this late in the game is unlikely but would kick ASS

only special people would be able to use it like rhue and traziun
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Postby Kyle » Thu May 26, 2005 8:01 am

A fourth attack would probably ruin the battle mechanics. Right now it works on the rock-paper-scissors system where there's either a win, loss or draw after every attack. When you add a fourth attack you will break this, because it's possible there's going to be NO result after an attack.

Suppose one person uses Lunge Cut and the opponent uses whatever comes after Drop Slash. Who wins? Can't be a draw either as they don't use the same attack.

Bottomline, there's a good reason for the 3 attack limit.

Maybe those extra stones will add a certain % to specific Blade Arts being triggered? Like +5% Burning Edge, Cool Wind, ... Although I doubt that.
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Postby Telephalsion » Thu May 26, 2005 1:12 pm

what happens if a link gains like 80%, or maybe even 100% or more, that'll fuck things up right?

anyways, does anyone know what the benifits of reducing a link % are?
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Postby Sage Of The Wise » Thu May 26, 2005 1:20 pm

I haven't been able to think of anything yet, im guessing that if there is a benefit, it will become evident later, probably with the addition of a new feature.
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