Java is becoming too painful to use...though then again, I'm not looking forward to pointers.
Pointers can be avoided quite a bit if you really want to avoid them. Especially for basic stuff.
- Area maps: I don't need to be able to walk around from one point of interest to another as long as there are points of interest where I can do something. So, having pretty area mpas with clickable regions on it would be just as good for me. If I want to run and jump around I'll just start up World of Warcraft.
You mean in the style of the Myst and Riven? Oh and also you didn't mention the regular battles, and for my idea of the game there would be those regular RM2K type battles, as well as auras and all that stuff. My vision of what this would be like the Way we have now only multiplayer, however I would not mind a myst-like view of the world.
SpaceBoy2000, yes, you should contiunue this plunge thing in java, but the "MMORPG" if there ever is one should be programmed in a non-interpreted language, due to speed issues.
Edit: hoho, you thought that was big? TAKE THIS! http://www.wc3sear.ch/viewtopic.php?t=11318
